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Thread: Personal Black Ops 2 Wishlist!

  1. #11
    Join Date
    May 2010
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    Massachusetts, US
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    -better weapon variety (especially in the SMG class) and balance (we don't want another FAMAS)
    -no Ghost or Second Chance perks
    -no Motion Sensor
    -no Chopper Gunner, Dogs, Gunship, or any ridiculously overpowered killstreaks

    War does not determine who is right - only who is left.
    COD4 PSN: NoLimits30

  2. #12
    Join Date
    Jan 2010
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    Quote Originally Posted by sharp/alec View Post
    No death streaks, no hiding perks. Thats all I want
    How about anti-hiding mechanisms built into the game?

    In basketball, they use time limits to both progress the game and to make it fair. Think shot clock, 8-10 second rule to get past half court, and the 3 second rule in the paint.

    What if there were "penalties" for not moving from a certain area or for not administering some kind of damage to an opposing player within a given time period. Examples of penalties could be increased weapon sway, having your position flashed on the enemy radar, or even loss of health.

    Sure, things like this make the game even more complicated, but rarely does something evolve into a simpler form.

  3. #13
    Join Date
    Nov 2011
    Location
    Mississippi
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    174

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    Quote Originally Posted by Scootaru View Post
    How about anti-hiding mechanisms built into the game?

    In basketball, they use time limits to both progress the game and to make it fair. Think shot clock, 8-10 second rule to get past half court, and the 3 second rule in the paint.

    What if there were "penalties" for not moving from a certain area or for not administering some kind of damage to an opposing player within a given time period. Examples of penalties could be increased weapon sway, having your position flashed on the enemy radar, or even loss of health.

    Sure, things like this make the game even more complicated, but rarely does something evolve into a simpler form.
    This sounds AMAZING, seriously. Too bad it will never happen.


    If you're not playing for fun, then why even play?

  4. #14
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    Jan 2010
    Location
    Michigan
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    1,028

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    Quote Originally Posted by Scootaru View Post
    How about anti-hiding mechanisms built into the game?

    In basketball, they use time limits to both progress the game and to make it fair. Think shot clock, 8-10 second rule to get past half court, and the 3 second rule in the paint.

    What if there were "penalties" for not moving from a certain area or for not administering some kind of damage to an opposing player within a given time period. Examples of penalties could be increased weapon sway, having your position flashed on the enemy radar, or even loss of health.

    Sure, things like this make the game even more complicated, but rarely does something evolve into a simpler form.
    Everyone knows that there will always be a blind eye, ghost, CB.....I just dont ever see it going away. However, I'd like to see something like....if you have ghost on....your arrow doesn't show up on the friendly radar....and friendly fire is turned on for you (meaning you can take damage from your teammates).

    At the very least, get rid of the freakin' silent flag caps, no callouts and whatever else the perks give you. For me, some of those are at least as annoying as the main function of the perk.
    ______________________________________
    B00sterhunting: "I'm sick of this thread, it's like trying to talk a crazy person out of eating his own shit only to pop out for bit and to come back to him chowing on down and proclaiming how yummy it is."

  5. #15

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    Leaked information confirmed that Treyarch are trying to make every player focus on the objectives. They're now going to provide 3 points for capturing an objective (that's 3 kills) rather than 1 point when you kill an enemy (1 kill).

    But, mainly, I want the game to run smooth without any BS occurs. They should be thinking the whole entire game out before releasing it.

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