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Thread: SPAS Perks?

  1. #31
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    Spas raw or suppressed, same OHK ratio.

    Perk 1:
    Lightweight --best choice hands down. Just run, fk a UAV, it can't keep up. Plus who really bases their playstyle on the enemy getting lots of streaks?
    Ghost should never be your main perk on a rush class, its a fall back for shooting crap down. Take your training wheels off, if you're dying that much you should reevaluate your approach tactics, or you're not moving as much as you think.
    Hardline -- cause its always funny whoring low streaks.

    Perk 2:
    SOH -- 2 to 5 shot kills, reload constantly
    SA -- 1 to 2 shot kills, reload after 4 kills.
    Obvious choice is obvious.

    Perk 3:
    Marathon Pro -- its got next to no range, your job is to close that gap.



  2. #32
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    Quote Originally Posted by Alpha View Post
    Spas raw or suppressed, same OHK ratio.

    Perk 1:
    Lightweight --best choice hands down. Just run, fk a UAV, it can't keep up. Plus who really bases their playstyle on the enemy getting lots of streaks?
    Ghost should never be your main perk on a rush class, its a fall back for shooting crap down. Take your training wheels off, if you're dying that much you should reevaluate your approach tactics, or you're not moving as much as you think.
    Hardline -- cause its always funny whoring low streaks.

    Perk 2:
    SOH -- 2 to 5 shot kills, reload constantly
    SA -- 1 to 2 shot kills, reload after 4 kills.
    Obvious choice is obvious.

    Perk 3:
    Marathon Pro -- its got next to no range, your job is to close that gap.
    OKAY!!! You guys win. I feel defeated. I will learn to suffer through the reload time in hopes of more OHK's. I also have to learn to not reload all the time. Thats a hard habit to break for me lol. Although if the shots are killing at a higher rate then i wont be stressing out when i only have 4 in there :P

  3. #33
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    haha, its all in fun J. Give an honest go at the steady aim, not 1 bad game and cuss it. The range of OHK picks up about 5-10 ft over Slight of Hand. I ran SOH the 1st 3 prestiges and SA for the last 9, its that much better.



  4. #34
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    Quote Originally Posted by Alpha View Post
    haha, its all in fun J. Give an honest go at the steady aim, not 1 bad game and cuss it. The range of OHK picks up about 5-10 ft over Slight of Hand. I ran SOH the 1st 3 prestiges and SA for the last 9, its that much better.
    I wonder who told you that?

    J, it takes time to get accustom to a perk you haven't used in awhile. But it's worth it to get off a specific perk. And learn the ways of other perks.
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    Quote Originally Posted by Alpha View Post
    Constant assassin users don't deserve fear, just pity. They already fear you.


  5. #35
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    I don't think Lightweight is that good. It's only a 7% increase in movement speed after all. It feels like a lot on screen but it really isn't. I mean, you move 15 ft in the same time that a non-Lightweight guy moves 14 ft. Is that 1 ft going to make a difference?

  6. #36
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    Yes, you strafe faster. I like easy questions.



  7. #37
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    Quote Originally Posted by Alpha View Post
    haha, its all in fun J. Give an honest go at the steady aim, not 1 bad game and cuss it. The range of OHK picks up about 5-10 ft over Slight of Hand. I ran SOH the 1st 3 prestiges and SA for the last 9, its that much better.
    Okay i gave it more time this time. And yeah ill admit i noticed the difference. SA is better. HOWEVER it does still suck to have to reload like you are covered in wet cement. But ill take the good with the bad. Glad you guys convinced me lol.

  8. #38
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    The reload will put you in a bind, but being able to run in a room and clear 3 with 3-4 shots makes it worth the speed loss.



  9. #39
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    Me:

    Lightweight/FJ
    Steady Aim Nothing outweighs it.
    Ninja/Marathon.

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