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x0x KNIFED x0x
08-06-2008, 10:24 AM
Knifed’s Mini-Guide to Clutch Playing in S&D

We all have encountered the scenario where you are alone in S&D, facing up to six other people. This guide is to help you Solid Snake your way to a victory, or Air Support in the next round. We call this being a clutch player.

Part 1: General Equipment Recommendations (can vary depending on skill of player):

Primary Weapon: Any SMG, or Full Auto Assault rifle. (Silenced)
Secondary: Any Pistol. Your pistol should be silenced if your primary weapon is not, and should not be silenced if your primary weapon is. You always want a noise maker to bait enemies should you need to do so.

Perk 1: Any perk but brandolier, or RPG. Recommended: 3 Frag, or Claymores. Bomb Squad (if HC).

Perk 2: Uav Jammer is highly recommended. If you can get past the crutch of Stopping Power on most full-auto auto weapons, you will be a much better player. Stopping power is the only other perk you should think about. Overkill is tempting, but picking up a gun from a dead teammate/enemy gives you the same benefit plus an additional perk 2.

Perk 3: Dead Silence. Congratulations! You can now move silently without crouch walking across the entire map! This perk will save your life MANY times.

Special Grenade: Smoke, unless your use of a single stun or flash grenade gets you a kill more than 60% of the time you pop it.


Part 2: Where do I go? (Offense)

Here is a rule of thumb I use:
The smaller the map, the quicker you want to make it about 1/3 or 1/2 of the way to the enemy bomb site in a secure location. Ideally, this location will be:

-One that shields you from mostly any grenades.
-One that has very few entrances.
-One that has multiple surfaces on which the sounds of enemy footsteps change.

Sample location: Spawning on offense on Backlot, run to the bottom of the MG building towards bomb site B. Enter the restaurant portion from the alley side window after setting a claymore behind the oil drum. Set your other claymore at an angle covering the main entrance to the stairs. Camp the restaurant, killing those who enter the MG building, and anyone trying to rush the alley and flank your spawn.

You are now:
-Immune to most grenades.
-In a prime position to detect rushers (directional sounds + wooden floors)
-In a GREAT position should you have to man up alone.


Part III: Where do I go again? (Defense)
-Defense is simple, pick one of the two bomb sites, and do not leave it until the bomb is planted at the other site (unless teammates confirm visual on downed bomb.) When you are the last person alive, NEVER wander aimlessly between the two sites. You ideally want a spot in which you can sit perfectly still, guarding one entry point, while your ears and claymores cover your blind spots.

-Always assume the enemy knew you were at the other bomb site if they planted at A while you were guarding B, or vice versa. Pick your assault route into the defuse location accordingly. You want the least likely covered entrance, but always assume they have eyes on the bomb, and always KNOW they will be within hearing distance of you opening that brief case. Smoke comes in handy here, because it is a huge attention diverter. Throw smoke through the door at the entrance you will NOT be going in.

-Work on finding ninja defuse spots. Watch a few ninja defuse montages on youtube to get a few ideas of where people never seem to look. When left on a three on one situation or greater on defense, a defuse is your best bet. If you get good at it, it becomes a reliable skill rather than a parlor trick for montages. (I’d say I have an 80-90% success rate with them on a given day.)

-As you play more and more search, you should be able to narrow the bomb planter’s location to 3 potential spots without having ever seen him.

Part IV: General Clutch Maxims:
-The more people left on the opposing team, the more likely they are to get curious and poke around on your half of the map. This is when dead silence will save your life.

-Enemy rushers are your friends, they are free kills should you be aptly prepared. Killing rushers with a silenced weapon will begin to freak out the other team. Switch locations slightly to avoid counter camping measures such as grenades.

-Try to think like the other team. If you have killed an enemy, remember that his allies will see a skull icon at his last location. Team responses include:

*Sending another man to that location (stupid)
*Grenading that location (not as likely, because most people spam nades at the start of the round)
*Setting their sights towards that skull, or a near by exit point (good call, this is why you need smoke)
*Filling the location with LMG fire through barriers/walls WHILE covering the exit points (this is what my team does :P)
*Doing nothing (the BEST thing you can do. Even the lone wolf escapes, he still has to plant the bomb)

-If being rushed by multiple people, sneaking past them is a better option than killing them. Two enemies in your spawn is two less enemies guarding bomb point B. And now you know what route they will take after you plant the bomb. Ignore the urge to kill anyone that is near you, only go for nearly 100% full proof kills that won't get you picked off right after you get a single +50.

-If you cannot win a round, at least try to get a UAV for your team next round.

-Always stay within earshot of your bomb when planted, rather than within eyesight. A single grenade is a great defensive tool for delaying your enemies. Remember, you don't have to kill them all, just keep them from defusing the bomb until there are less that 5 seconds on the clock.

-Avoid chronic reload syndrome. Reload only when you are taking cover. Ideally, prone next to a door, so you can knife anyone that barges in.

-When holding a room, prone next to either side of the door (stretch your body along the wall), rather than crouching in a corner of the room. You are a smaller target, and most people check corners, not blind spots, if they check anything at all.

-Never cook a grenade in the open. Always start from behind cover, peek to throw it, and return.

-Check the back button and count the number of people alive that are lvl 44 or above of any prestige. Assume those people are using dead silence until proven otherwise.

-You are not helpless if an enemy drops a martyrdom. Throw it away (towards other enemies works well ;) ).

Above all, stay calm. I play with people who freak out if they hear lots of sets of footsteps around them, and run out guns blazing. People who switch to their pistol when they still have half a clip in their AR/SG. These people often ensure that I am the last person alive :P

These are basic tips, I’ll add to them as they come to me. Feel free to post your own. :)

Edit: Added two very useful videos:

Some ninja defuses (and general tactics, can be seen in my latest montage:
http://www.youtube.com/watch?v=Qx63j1s21W4)

This is a really good Ninja Defuse Montage if you want to learn a few spots:

http://www.youtube.com/watch?v=DyBUNHlXxR4

cdplayer96
08-06-2008, 11:05 AM
great guide. one question tho why do you suggest bomb squad only for HC?

Unggoy1951
08-06-2008, 11:14 AM
Very interesting read. Only thing I have to suggest is using a M21 on maps such as Pipeline. That ghillie suit can save your life at times, by enabling you to hide. Plus, you have a long range weapon, I wouldn't advise this on normal, but hardcore, the pistol is actually decent.

x0x KNIFED x0x
08-06-2008, 11:28 AM
Your reaction time should be more than enough to save you from a claymore in softcore. At least IMO. C4 is very visable on a bomb site unless they plant it under the wood. Bomb squad is a good detector in either, but I find it only to really save my life often enough in hardcore to justify a use.

Very good catch on the ghilie suit. I use that on every map its available on (minus countdown). I'd switch the M21 for the drag though, just for increased chances at 1 shot kills, and just as decent no scoping. (Though if you ACOG the M21, then you have an AR).

Lay perfectly still in that suit when you hear foot steps. They will step on you sometimes :)

orange46168
08-06-2008, 04:47 PM
yes a very good guide but do u have any mor tips to help

x0x KNIFED x0x
08-06-2008, 06:22 PM
I'll post some later tonight.

bellis
08-07-2008, 05:52 AM
very good guide ! I have killed all six on my own 4 times n am still confitent i can do it more times! All i do is get a silenced class camp n kill the first 3 then go offensive n sneak around em and kill another plant the bomb n kill the other two with gun or claymore

WHIPLASH14
10-22-2008, 09:49 AM
gd guide some times wen playing hc if it ends up a 1v1 last stand can win u the round.

50 cal pwner
10-22-2008, 04:06 PM
Nice guide man, love it

flatiron88
10-23-2008, 07:23 PM
nice guide, good starter ideas to get the juices (other than adrenaline) going.

Flat

wiseyoda
10-29-2008, 07:06 PM
great guide. i saw a bloke behind a table on pipeline ran at him and knifed him. funny thing was he didnt know. dead silence really works

OM3GA PR1ME
11-04-2008, 11:17 AM
I love it when it's 1v1 and the last person has last stand and you just walk away.

livepure13
11-04-2008, 03:30 PM
Not bad, but thats just one way to play. There are many ways to play SnD and it really depends on the person player whether or not this is helpful.
But, i did enjoy it.

Sedt
11-09-2008, 01:31 PM
nice guide
i'm gonna use it and see if i can add anything.

Sedt
11-14-2008, 02:02 PM
yeah i liked the way it goes
the only thing is i found it quite difficult to get over the whole haveing no stopping power thing - people should watch out for that

n0vad3m0n
11-15-2008, 01:51 PM
Very nice guide. I'm not a SnD player but this will definately get me started again.

The only thing I would recommend would be the Youtube links toward the diffuse. But other than that, great job on explaining the tactics!

x0x KNIFED x0x
11-19-2008, 10:15 PM
Some ninja defuses (and general tactics, can be seen in my latest montage: YouTube - x0x KNIFED x0x Goes Ninja in COD4)

This is a really good Ninja Defuse Montage if you want to learn a few spots:
YouTube - (Xbox 360) CoD4: Ninja Defuse Montage

Corleone 078
12-11-2008, 06:32 AM
nice guide, well done

Cptoo7
12-26-2008, 05:41 AM
What would you recommend in terms of perks and weapons if your goal was to get the ghille suit?

Silent-Sniper
12-26-2008, 10:49 AM
What would you recommend in terms of perks and weapons if your goal was to get the ghille suit?

What do you mean by "if your goal was to get the ghille suit"?

The ghille suit gets given to you automatically if your primary weapon is a sniper rifle on a map like Creek, Overgrown, Downpour etc.

Cptoo7
12-26-2008, 03:48 PM
I ment as in, if you wanted to get the ghille suit for ninja defuseing/ghosting, but didn't have the intenion to snipe at all, what would the perks/weapons be? Sorry I knew it was unclear.

Panda
01-01-2009, 11:04 AM
Great tips man.
I just started to get back into CoD4, and I have pretty much never played anything other then Softcore TDM, except when my like 9th & 10th prestige friends want to play s&D, but I was always horrible, run and gun like rambo with an AR.

So I'm going to try it now, well, tommrow, today I am hoping to pick up a pair of Turtle Beach X1's for s&d :D

You are a crazy knifer, I can't knife to save my life. I always end up missing. (LOL)
Also, you might want to add, I notice in you're videos you go prone and hope for them not to see you, if you rapidly hit Y, so you're switching weapons constantly, it makes you look like you're dead.

D_F_K
01-01-2009, 11:20 AM
I ment as in, if you wanted to get the ghille suit for ninja defuseing/ghosting, but didn't have the intenion to snipe at all, what would the perks/weapons be? Sorry I knew it was unclear.

You would use Overkill and equip a sniper rifle as your primary weapon (very important) and your weapon of choice (MP5, P90, etc...) as your secondary. Therefore you have a ghille suit but you dont have to snipe. As for the other perks you can have whatever you like.

Quick questions for you Knifed.
Do you have crouch/prone set as default (So it is the B button)
Or do you use a different controller layout?
And what sensitivity do you use?

MikeyPwnzU
01-03-2009, 08:10 AM
idunno why but after i read this guide, i played SnD and went 10 - 0... i never did that good in SnD before

anyways great guide! it helped me alot :D

Bullroarer
01-10-2009, 05:28 PM
That was excellent, love the knife work, every time ive prestiged its Dead Silence i miss, nothing else, im at P3 lvl 23 now and cant wait to get it back. Youre right when you say freaking out gets you killed. Any time ive dropped the ball is when i hear the footsteps and come charging out like a bull elephant.

armadillo kilr
01-30-2009, 12:44 AM
awesome guide. i never play SnD, but this makes me want to get on and play right now...but must...get...sleep...

MiLk and C00kies
06-15-2009, 01:20 PM
this is a great guide...SnD is my primary gametype and pulling off 1v3's is f***ing exhilarating. haha thanks